notashelf /
9be9c8276a56161d5d4be43bf349e901faa5e5f3
chroma
publicLightweight wallpaper daemon for Wayland
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ssh://git@git.notashelf.dev:33/notashelf/chroma.gitCommit 9be9c8276a56
tarballunverified1 files changed+190-0
@@ -0,0 +1,190 @@+#define STB_IMAGE_IMPLEMENTATION+#define STB_IMAGE_WRITE_IMPLEMENTATION+#include "test_common.h"+#include "stb_image.h"+#include "stb_image_write.h"+#include <math.h>+#include <sys/time.h>++uint8_t *load_image(const char *path, int *width, int *height, int *channels) {+ return stbi_load(path, width, height, channels, 4);+}++int save_image(const char *path, uint8_t *data, int width, int height, int channels) {+ return stbi_write_png(path, width, height, channels, data, width * channels);+}++uint8_t *downsample_image(uint8_t *src, int sw, int sh, int sc, int *dw, int *dh, float scale) {+ if (!src || sw <= 0 || sh <= 0 || sc <= 0 || scale <= 0) {+ if (dw) *dw = 0;+ if (dh) *dh = 0;+ return NULL;+ }++ int tw = (int)(sw * scale);+ int th = (int)(sh * scale);++ if (tw < 1) tw = 1;+ if (th < 1) th = 1;++ uint8_t *dst = malloc(tw * th * sc);+ if (!dst) return NULL;++ float inv_scale = 1.0f / scale;+ for (int y = 0; y < th; y++) {+ for (int x = 0; x < tw; x++) {+ float sx = (x + 0.5f) * inv_scale;+ float sy = (y + 0.5f) * inv_scale;++ int ix = (int)sx;+ int iy = (int)sy;++ if (sw > 1) {+ ix = (ix < sw - 2) ? ix : sw - 2;+ } else {+ ix = 0;+ }+ if (sh > 1) {+ iy = (iy < sh - 2) ? iy : sh - 2;+ } else {+ iy = 0;+ }++ if (ix < 0) ix = 0;+ if (iy < 0) iy = 0;++ float fx = sx - ix;+ float fy = sy - iy;++ if (sw == 1) fx = 0.0f;+ if (sh == 1) fy = 0.0f;++ for (int c = 0; c < sc; c++) {+ uint8_t p00 = src[(iy * sw + ix) * sc + c];+ uint8_t p01 = (sw > 1) ? src[(iy * sw + ix + 1) * sc + c] : p00;+ uint8_t p10 = (sh > 1) ? src[((iy + 1) * sw + ix) * sc + c] : p00;+ uint8_t p11 = (sw > 1 && sh > 1) ? src[((iy + 1) * sw + ix + 1) * sc + c] : p00;++ float interp = p00 * (1 - fx) * (1 - fy) ++ p01 * fx * (1 - fy) ++ p10 * (1 - fx) * fy ++ p11 * fx * fy;++ dst[(y * tw + x) * sc + c] = (uint8_t)(interp + 0.5f);+ }+ }+ }++ *dw = tw;+ *dh = th;+ return dst;+}++double get_time_ms(void) {+ struct timeval tv;+ gettimeofday(&tv, NULL);+ return tv.tv_sec * 1000.0 + tv.tv_usec / 1000.0;+}++double run_benchmark(double (*fn)(void), int iterations) {+ double warmup = fn();+ (void)warmup;++ double total = 0.0;+ for (int i = 0; i < iterations; i++) {+ total += fn();+ }+ return total / iterations;+}++int compare_images(uint8_t *a, uint8_t *b, int w, int h, int ch, float threshold) {+ int max_diff = 0;+ for (int i = 0; i < w * h * ch; i++) {+ int diff = abs((int)a[i] - (int)b[i]);+ if (diff > max_diff) max_diff = diff;+ if (diff > (int)(threshold * 255.0f)) {+ return 0;+ }+ }+ return 1;+}++float compute_psnr(uint8_t *a, uint8_t *b, int w, int h, int ch) {+ double mse = 0.0;+ int total = w * h * ch;++ for (int i = 0; i < total; i++) {+ double diff = (double)a[i] - (double)b[i];+ mse += diff * diff;+ }++ mse /= total;++ if (mse < 1e-10) return 99.99f;++ return (float)(10.0 * log10(255.0 * 255.0 / mse));+}++uint8_t *create_gradient_image(int w, int h) {+ uint8_t *img = malloc(w * h * 4);+ if (!img) return NULL;++ for (int y = 0; y < h; y++) {+ for (int x = 0; x < w; x++) {+ int idx = (y * w + x) * 4;+ img[idx + 0] = (uint8_t)((float)x / w * 255);+ img[idx + 1] = (uint8_t)((float)y / h * 255);+ img[idx + 2] = 128;+ img[idx + 3] = 255;+ }+ }+ return img;+}++uint8_t *create_noise_image(int w, int h, unsigned int seed) {+ uint8_t *img = malloc(w * h * 4);+ if (!img) return NULL;++ srand(seed);+ for (int i = 0; i < w * h * 4; i++) {+ img[i] = (uint8_t)(rand() % 256);+ }+ return img;+}++uint8_t *create_uniform_image(int w, int h, uint8_t r, uint8_t g, uint8_t b) {+ uint8_t *img = malloc(w * h * 4);+ if (!img) return NULL;++ for (int i = 0; i < w * h; i++) {+ img[i * 4 + 0] = r;+ img[i * 4 + 1] = g;+ img[i * 4 + 2] = b;+ img[i * 4 + 3] = 255;+ }+ return img;+}++uint8_t *create_checkerboard(int w, int h, int check_size) {+ uint8_t *img = malloc(w * h * 4);+ if (!img) return NULL;++ for (int y = 0; y < h; y++) {+ for (int x = 0; x < w; x++) {+ int idx = (y * w + x) * 4;+ int cx = x / check_size;+ int cy = y / check_size;+ if ((cx + cy) % 2 == 0) {+ img[idx + 0] = 255;+ img[idx + 1] = 255;+ img[idx + 2] = 255;+ } else {+ img[idx + 0] = 0;+ img[idx + 1] = 0;+ img[idx + 2] = 0;+ }+ img[idx + 3] = 255;+ }+ }+ return img;+}